Casual Game Prototypes
Animation and Effects
As a game artist and UI designer for upcoming casual games, I was responsible for initial conceptualization, FX mock-ups and delivering final in-game assets. The main design challenge was to reskin these casual games with a delicate and realistic look, while keeping a consistent style across the board, in terms of color and shapes.
▼ Visual development for the game board and tiles
▼ Logo design
▼ Color schemes and material studies
▼ User interface design
▼ Animation and FX mockups using AfterEffects