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Casual Game Prototypes

MY ROLES

UI/UX Designer

Concept Artist

TOOLS

Photoshop

Illustrator

After Effects

Cocos2D

RESPONSIBILITY

UI/UX Design

Animation and Effects

Prototyping

Style Exploration

Logo Design

TIME

2016

As a game artist and UI designer for upcoming casual games, I was responsible for initial conceptualization, FX mock-ups and delivering final in-game assets. The main design challenge was to reskin these casual games with a delicate and realistic look, while keeping a consistent style across the board, in terms of color and shapes.

▼ Visual development for the game board and tiles

▼ Logo design

▼ Color schemes and material studies

▼ User interface design

▼ Animation and FX mockups using AfterEffects

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