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U I / U X D e s i g n & G a m e A r t
Casual Game Prototypes
MY ROLES
UI/UX Designer
Concept Artist
TOOLS
Photoshop
Illustrator
After Effects
Cocos2D
RESPONSIBILITY
UI/UX Design
Animation and Effects
Prototyping
Style Exploration
Logo Design
TIME
2016
As a game artist and UI designer for upcoming casual games, I was responsible for initial conceptualization, FX mock-ups and delivering final in-game assets. The main design challenge was to reskin these casual games with a delicate and realistic look, while keeping a consistent style across the board, in terms of color and shapes.
▼ Visual development for the game board and tiles



▼ Logo design

▼ Color schemes and material studies


▼ User interface design

▼ Animation and FX mockups using AfterEffects









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