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  • a slot car racing game

  • displayed on TV and controlled by mobile devices as controllers

  • made in 14 weeks by team of 7

  • the game was bought by Electronic Arts (EA). 


My role: Concept Artist / 2D Artist

  • created concept design for tracks, environment assets and cars         

  • modeled low-poly environment for rapid prototyping 

  • textured 3D models


conceptulization: track layout --> landscape sketches --> environment designn --> 3D prototype


prototype --> modeling --> texturing --> effects --> lighting 


night scene feature 


track design iterations


Car type design


Crashing feature storyboards



Models and textures


gameplay video



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