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U I / U X D e s i g n & G a m e A r t
SLOTCAR ISLAND (2014)
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a slot car racing game
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displayed on TV and controlled by mobile devices as controllers
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made in 14 weeks by team of 7
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the game was bought by Electronic Arts (EA).
My role: Concept Artist / 2D Artist
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created concept design for tracks, environment assets and cars
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modeled low-poly environment for rapid prototyping
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textured 3D models
conceptulization: track layout --> landscape sketches --> environment designn --> 3D prototype

prototype --> modeling --> texturing --> effects --> lighting



night scene feature


track design iterations

Car type design


Crashing feature storyboards


Models and textures









gameplay video

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