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U I / U X D e s i g n & G a m e A r t
Hot Air Balloons
MY ROLES
Concept Artist
UI Designer
TOOLS
Photoshop
Illustrator
After Effects
3ds Max
RESPONSIBILITY
Conceptualization
Style Exploration
UI Design
Prototyping
TIME
2016
With the theme of hot air balloons, I worked closely with designers and programmers on a small prototype team. I was to conceptualize ideas and designing the look-and-feel of the game.
▼ Exploring a wide range of visual styles to serve product & art goals
▼ Early concepts for the screen layouts, character customization and progression
▼ Background perspective sketches
▼ Balloon styles
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