Hot Air Balloons

MY ROLES

Concept Artist

UI Designer

TOOLS

Photoshop

Illustrator

After Effects

3ds Max

RESPONSIBILITY

Conceptualization

Style Exploration

UI Design

Prototyping

TIME

2016

With the theme of hot air balloons, I worked closely with designers and programmers on a small prototype team.  I was to conceptualize ideas and designing the look-and-feel of the game.

▼ Exploring a wide range of visual styles to serve product & art goals

▼ Early concepts for the screen layouts, character customization and progression 

▼ Background perspective sketches

▼ Balloon styles