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U I / U X D e s i g n & G a m e A r t
Ninja Academy
MY ROLES
Lead Artist
TOOLS
Photoshop
Illustrator
Unity
RESPONSIBILITY
Conceptualization
Game Art
Animation and Effects
Implementation
TIME
2014
Ninja Academy, a casual first person shooter game, gave me my first stint as a lead artist. Aside from creating concept and in-game assets for the game environment, I had the chance to work with Unity Engine’s art pipeline by integrating assets, designing levels and crafting particle effects.
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